Appearance
Allowed AE Effects
The Seen platform employs its own proprietary, world-class rendering engine, instead of rendering natively in After Effects. As a result, when you deliver an After Effects project to us, it must adhere to a designated set of effects for "variable" elements (such as personalised text altered by data points). Refer to the list below for the supported effects. If an effect is not included, it's presently unsupported.
General guidelines
- Most stable After Effects version is 2026.
- Minimise the use of pre-comps, as each pre-composition leads to a performance loss.
- Maximum composition size is 1920x1080, which also applies to all pre-comps.
- Only use 25 frames per second.
- Expressions are not allowed.
- Only use images as jpg/jpeg/png.
✅ = Feature is supported. ❌ = Feature is not supported.
Animation
Properties/Transform
Animating via keyframes is possible for the properties below:
- ✅ Anchor Point
- ✅ Position
- ✅ Position - Separate Dimensions
- ✅ Scale
- ✅ Rotation
- ✅ Orientation
- ✅ 3D XYZ Rotation
- ✅ Opacity
Keyframe interpolation
- ✅ All Temporal Interpolation & Spatial Interpolation (Linear, Bezier, Continuous Bezier, Auto Bezier, Hold) with Easy Ease, Easy Ease In, Easy Ease Out, and handle animation in the Graph Editor.
Text Animators
Range selector available for all of them.
- ✅ Position
- ✅ Scale
- ✅ Rotation
- ✅ Opacity
- ❌ The rest of the options are not supported yet.
Supported Effects
Mocha/Mocha Pro
- ✅ Mocha/Mocha Pro can be used to track, but the tracking data must be exported as a Corner Pin.
- ❌ We cannot use Power Mesh in Mocha Pro for tracking on cloth materials, because it cannot be exported as Corner Pin.
Mesh Warp
- ✅ Mesh Warp is supported.
- ✅ Mesh Warp points can be animated.
Corner Pin
- ✅ Corner Pin is highly recommended over the use of a 3D Camera for tracking. Corner Pin usually provides the best results in our campaigns.
- ✅ Animating all four corners.
Power Pin
- ✅ Animating all four corners.
- ❌ Perspective and Expansion are not supported.
Displacement Map
- ✅ Displacement Map Layer and Max Vertical/Horizontal displacement supported.
Cannot be placed on same layer as Corner Pin or Power Pin Tracking. Tracked layer must be pre-comped before applying effect.
Gaussian Blur
- ✅ Blurriness, can be animated.
- ✅ Blur Dimensions, but the setting can't be animated.
- ✅ Repeat Edge Pixels, but the setting can't be animated.
Fast Box Blur
- ✅ Blur Radius, can be animated.
- ✅ Iterations, but they can't be bigger than 10.
- ✅ Blur Dimensions, but the setting can't be animated.
- ❌ Repeat Edge Pixels. Result will be as if it were set to off.
Drop Shadow
- ✅ Supported with animation: shadow color, opacity, direction, distance, softness.
- "Use shadow only" parameter is supported but not with animations.
Outer Glow - Layer Styles
- ✅ Supported with Blend Mode, Opacity, Color (solid), Spread, Size, Range.
Fill
- ✅ Color, Invert, Opacity are supported.
- ❌ Fill Mask is not supported.
Roughen Edges
- ✅ Edge Type - Roughen Edges ONLY
- ✅ Border
- ✅ Edge Sharpness
- ✅ Fractal Influence
- ✅ Scale
- ✅ Complexity
- ✅ Stretch Width or Height
- ✅ Offset
- ❌ Evolution and Evolution Options are not supported.
Tint
- ✅ Supported
Tritone
- ✅ Supported
CC Toner
- ✅ Supported
Gradient Ramp
- ✅ Supported with animation: start of ramp, end of ramp, start color, end color, and blend with original.
- ❌ Scatter parameter, and radial ramp, are not supported.
Supported Layers
Setting and animating transforms for all layers listed below is supported, including objects with the 3D switch on.
Text along a path
- ✅ Text along a Path/Mask
Masks
- ✅ Masks are supported
- ❌ Cannot be animated
- ❌ Feathering
Text
- ✅ Font is supported
- ✅ Size is supported
- ✅ Alignment
- ❌ Force all caps
- ❌ Faux bold/italic
- ❌ Small caps, superscript/subscript
Solids
- ✅ Supported
Null Object
- ✅ Parenting to nulls for transforms
Compositions
- ✅ Maximum size 1920x1080
Shape layer
- ✅ Rectangle, Rounded Rectangle and Pen Tool
- ✅ Grouping of layers
- ✅ "Below previous in the same group"
- ✅ Animating group transforms
- ✅ Effects
- ✅ Motion blur ¹
- ✅ Opacity ²
- ✅ Stroke and fill ³
- ✅ Strokes: Color, opacity, stroke width, line cap, line join, miter limit.
- ❌ Strokes: Dashes, taper and wave.
- ✅ Strokes: Animating stroke width, colour and opacity.
- ❌ Strokes: Blending modes
- ❌ Vertex animations
- ❌ Reverse path direction
- ✅ Fills: Color and opacity
- ❌ Fills: Fill rule
- ✅ Fills: Animating fill values
- ✅ Fills: Blending modes
Image layers
- ✅ Supported
Video layers ⁴
- ✅ Supported
3D Camera
- ✅ One and two node camera
- ✅ Zoom
- ❌ Zoom animation. Instead, animate the z coordinate of the camera's position for the desired result.
- Each composition can have one camera, which has to be active throughout the whole composition timeline.
Layer switches
- ✅ Motion Blur
- ✅ 3D
- ✅ Parent
Track Mattes
- ✅ Alpha & Alpha inverted
- ✅ Luma & Luma inverted ⁵
Transfer modes
- ✅ Normal
- ✅ Multiply
- ✅ Screen
- ✅ Overlay
- ✅ Darken
- ✅ Lighten
- ✅ ColorDodge
- ✅ ColorBurn
- ✅ HardLight
- ✅ SoftLight
- ✅ Difference
- ✅ Exclusion
- ✅ Hue
- ✅ Saturation
- ✅ Color
- ✅ Luminosity
- ✅ Add
¹ If strokes are present with motion blur it will not look the same as in AE. If only stroke is present and no fill, then it is fine. ² Can be set on shape group level, not shape layer level, and group opacities won't add up together. ³ One stroke and fill is supported per shape, and only in the leaf objects in groups. ⁴ Video layers can't have starting points before the composition's own starting point. ⁵ If you are using alpha matte, use black & white luma matte for mp4 files.